A hardware-accelerated 2D sprite renderer.
Simple, minimal-dependency HTTP client.
The repository for my personal CV/hub site, neon.moe.
Archive of every game I've released (except the ones lost to time when this was created in 2018)
My tech blog
A small flappy bird clone I made in an evening. Pygame is pretty cool!
Just my emacs configuration, for convenience purposes. It's all copypasted from somewhere and probably breaks itself multiple times.
Some shell scripts to build a raylib game.
Explore floating-point errors and metro tunnels in one trip.
A VR world painting experience inspired by the short film Shelter.
Sandcastle simulation/generation toy, implemented in Unity ECS.
My server catalogue
A gravestone for my old Mastodon instance.
Neon Fishing is a first person fisher game, set in a neon sci-fi ocean scenery.
You're in a cult! Let the aimless adventure begin. A Ludum Dare 43 game.
Abstract 3D puzzle fps
Simple profiling utility for single-threaded applications