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Dev dev

master
Jens Pitkänen 2 years ago
parent
commit
3b87711b57
94 changed files with 10 additions and 9 deletions
  1. +8
    -7
      Config/DefaultEngine.ini
  2. +2
    -2
      Config/DefaultInput.ini
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      Content/Capitality/Art/FlyingControlPanel/A_FlyingControlPanel_Float.uasset
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      Content/Capitality/Art/FlyingControlPanel/SK_FlyingControlPanel.fbx
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      Content/Capitality/Art/FlyingControlPanel/SK_FlyingControlPanel.uasset
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      Content/Capitality/Art/FlyingControlPanel/SK_FlyingControlPanel_Skeleton.uasset
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      Content/Capitality/Art/Materials/MI_Booster.uasset
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      Content/Capitality/Art/Materials/MI_Button_Base.uasset
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      Content/Capitality/Art/Materials/MI_ControlPanel.uasset
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      Content/Capitality/Art/Materials/MI_Floor.uasset
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      Content/Capitality/Art/Materials/MI_LightSignal.uasset
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      Content/Capitality/Art/Materials/MI_Portal.uasset
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      Content/Capitality/Art/Materials/MI_Prop.uasset
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      Content/Capitality/Art/Materials/MI_Structure.uasset
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      Content/Capitality/Art/Materials/MI_Void.uasset
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      Content/Capitality/Art/Materials/M_SingleColorBase.uasset
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      Content/Capitality/Art/S_Block.uasset
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      Content/Capitality/Art/S_ControlPanel.fbx
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      Content/Capitality/Art/S_ControlPanel.uasset
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      Content/Capitality/Art/S_FloorTile.uasset
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      Content/Capitality/Art/S_Prop.fbx
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      Content/Capitality/Art/S_Prop.uasset
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      Content/Capitality/Audio/ATT_VeryLog.uasset
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      Content/Capitality/Audio/Color/A_Color.uasset
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      Content/Capitality/Audio/Color/A_Color.wav
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      Content/Capitality/Audio/Enlarge/A_Enlarge.uasset
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      Content/Capitality/Audio/Enlarge/A_Enlarge.wav
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      Content/Capitality/Audio/Impact/A_Impact.uasset
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      Content/Capitality/Audio/Impact/A_Impact_01.uasset
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      Content/Capitality/Audio/Impact/A_Impact_01.wav
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      Content/Capitality/Audio/Impact/A_Impact_02.uasset
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      Content/Capitality/Audio/Impact/A_Impact_02.wav
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      Content/Capitality/Audio/Impact/A_Impact_03.uasset
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      Content/Capitality/Audio/Impact/A_Impact_03.wav
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      Content/Capitality/Audio/Impact/A_Impact_04.uasset
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      Content/Capitality/Audio/Impact/A_Impact_04.wav
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      Content/Capitality/Audio/Impact/A_Impact_05.uasset
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      Content/Capitality/Audio/Impact/A_Impact_05.wav
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      Content/Capitality/Audio/Impact/A_Impact_06.uasset
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      Content/Capitality/Audio/Impact/A_Impact_06.wav
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      Content/Capitality/Audio/Impact/A_Impact_07.uasset
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      Content/Capitality/Audio/Impact/A_Impact_07.wav
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      Content/Capitality/Audio/Impact/A_Impact_08.uasset
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      Content/Capitality/Audio/Impact/A_Impact_08.wav
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      Content/Capitality/Audio/Impact/A_Impact_09.wav
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      Content/Capitality/Audio/Machinery/A_Machinery.uasset
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      Content/Capitality/Audio/Machinery/A_Machinery_01.uasset
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      Content/Capitality/Audio/Machinery/A_Machinery_01.wav
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      Content/Capitality/Audio/Machinery/A_Machinery_02.uasset
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      Content/Capitality/Audio/Machinery/A_Machinery_02.wav
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      Content/Capitality/Audio/Machinery/A_Machinery_03.uasset
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      Content/Capitality/Audio/Machinery/A_Machinery_03.wav
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      Content/Capitality/Audio/Machinery/A_Machinery_04.uasset
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      Content/Capitality/Audio/Machinery/A_Machinery_04.wav
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      Content/Capitality/Audio/Machinery/A_Machinery_05.uasset
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      Content/Capitality/Audio/Machinery/A_Machinery_05.wav
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      Content/Capitality/Audio/Machinery/A_Machinery_06.uasset
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      Content/Capitality/Audio/Machinery/A_Machinery_06.wav
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      Content/Capitality/Audio/Machinery/A_Machinery_07.uasset
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      Content/Capitality/Audio/Machinery/A_Machinery_07.wav
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      Content/Capitality/Audio/Sink/A_Sink.uasset
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      Content/Capitality/Audio/Sink/A_Sink.wav
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      Content/Capitality/Audio/Smallify/A_Smallify.uasset
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      Content/Capitality/Audio/Smallify/A_Smallify.wav
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      Content/Capitality/Blueprints/BP_Block.uasset
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      Content/Capitality/Blueprints/BP_Block_Bumper.uasset
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      Content/Capitality/Blueprints/BP_Block_Colorer.uasset
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      Content/Capitality/Blueprints/BP_Block_Conveyor.uasset
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      Content/Capitality/Blueprints/BP_Block_Downscaler.uasset
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      Content/Capitality/Blueprints/BP_Block_FactoryController.uasset
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      Content/Capitality/Blueprints/BP_Block_Sink.uasset
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      Content/Capitality/Blueprints/BP_Block_Source.uasset
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      Content/Capitality/Blueprints/BP_Block_Template.uasset
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      Content/Capitality/Blueprints/BP_Block_Upscaler.uasset
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      Content/Capitality/Blueprints/BP_Button_BlockControl.uasset
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      Content/Capitality/Blueprints/BP_Button_ControlPanel.uasset
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      Content/Capitality/Blueprints/BP_Button_FactoryControl.uasset
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      Content/Capitality/Blueprints/BP_Factory.uasset
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      Content/Capitality/Blueprints/BP_FactoryTile.uasset
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      Content/Capitality/Blueprints/BP_Prop.uasset
  81. BIN
      Content/Capitality/Blueprints/EBlockControlMode.uasset
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      Content/Capitality/Blueprints/EFactoryControlMode.uasset
  83. BIN
      Content/Capitality/Maps/FactoryMap.umap
  84. BIN
      Content/VRUUM/Blueprints/BPI_Interactible.uasset
  85. BIN
      Content/VRUUM/Blueprints/BP_Button.uasset
  86. BIN
      Content/VRUUM/Blueprints/BP_GamemodeVR.uasset
  87. BIN
      Content/VRUUM/Blueprints/BP_HandVR.uasset
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      Content/VRUUM/Blueprints/BP_PawnVR_Flat.uasset
  89. BIN
      Content/VRUUM/Blueprints/BP_Pickupable.uasset
  90. BIN
      Content/VRUUM/UI/WBP_FlatscreenHUD.uasset
  91. BIN
      Raws/ButtonConveyor.blend
  92. BIN
      Raws/ControlPanel.blend
  93. BIN
      Raws/FlyingControlPanel.blend
  94. BIN
      Raws/Prop.blend

+ 8
- 7
Config/DefaultEngine.ini View File

@@ -31,7 +31,7 @@ r.CustomDepth=1
r.CustomDepthTemporalAAJitter=True
r.PostProcessing.PropagateAlpha=False
r.DefaultFeature.Bloom=True
r.DefaultFeature.AmbientOcclusion=False
r.DefaultFeature.AmbientOcclusion=True
r.DefaultFeature.AmbientOcclusionStaticFraction=False
r.DefaultFeature.AutoExposure=False
r.DefaultFeature.AutoExposure.Method=0
@@ -95,6 +95,11 @@ CellSize=10.000000
DrawOffset=0.000000
RuntimeGeneration=Dynamic

[/Script/EngineSettings.GameMapsSettings]
GlobalDefaultGameMode=/Game/VRUUM/Blueprints/BP_GamemodeVR.BP_GamemodeVR_C
EditorStartupMap=/Game/Capitality/Maps/FactoryMap.FactoryMap
GameDefaultMap=/Game/Capitality/Maps/FactoryMap.FactoryMap

[/Script/Engine.PhysicsSettings]
DefaultGravityZ=-980.000000
DefaultTerminalVelocity=4000.000000
@@ -127,8 +132,8 @@ bDisableActiveActors=False
bDisableCCD=False
bEnableEnhancedDeterminism=False
MaxPhysicsDeltaTime=0.033333
bSubstepping=False
bSubsteppingAsync=False
bSubstepping=True
bSubsteppingAsync=True
MaxSubstepDeltaTime=0.016667
MaxSubsteps=6
SyncSceneSmoothingFactor=0.000000
@@ -136,8 +141,4 @@ AsyncSceneSmoothingFactor=0.990000
InitialAverageFrameRate=0.016667
PhysXTreeRebuildRate=10

[/Script/EngineSettings.GameMapsSettings]
GlobalDefaultGameMode=/Game/VRUUM/Blueprints/BP_GamemodeVR.BP_GamemodeVR_C
EditorStartupMap=/Game/Capitality/Maps/FactoryMap.FactoryMap
GameDefaultMap=/Game/Capitality/Maps/FactoryMap.FactoryMap


+ 2
- 2
Config/DefaultInput.ini View File

@@ -38,9 +38,9 @@ bCaptureMouseOnLaunch=True
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
bDefaultViewportMouseLock=False
DefaultViewportMouseLockMode=LockOnCapture
+ActionMappings=(ActionName="Interact",Key=RightMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+ActionMappings=(ActionName="Interact",Key=LeftMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+ActionMappings=(ActionName="Interact",Key=Gamepad_FaceButton_Bottom,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+ActionMappings=(ActionName="Grab",Key=LeftMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+ActionMappings=(ActionName="Grab",Key=RightMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+ActionMappings=(ActionName="Grab",Key=Gamepad_LeftTrigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+ActionMappings=(ActionName="Grab",Key=Gamepad_RightTrigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+ActionMappings=(ActionName="Grab",Key=Gamepad_LeftShoulder,bShift=False,bCtrl=False,bAlt=False,bCmd=False)

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Content/Capitality/Art/FlyingControlPanel/A_FlyingControlPanel_Float.uasset View File


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Content/Capitality/Art/FlyingControlPanel/SK_FlyingControlPanel.fbx View File


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Content/Capitality/Art/FlyingControlPanel/SK_FlyingControlPanel.uasset View File


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Content/Capitality/Art/FlyingControlPanel/SK_FlyingControlPanel_Skeleton.uasset View File


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Content/Capitality/Art/Materials/MI_Booster.uasset View File


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Content/Capitality/Art/Materials/MI_Button_Base.uasset View File


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Content/Capitality/Art/Materials/MI_ControlPanel.uasset View File


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Content/Capitality/Art/Materials/MI_Floor.uasset View File


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Content/Capitality/Art/Materials/MI_LightSignal.uasset View File


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Content/Capitality/Art/Materials/MI_Portal.uasset View File


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Content/Capitality/Art/Materials/MI_Prop.uasset View File


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Content/Capitality/Art/Materials/MI_Structure.uasset View File


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Content/Capitality/Art/Materials/MI_Void.uasset View File


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Content/Capitality/Art/Materials/M_SingleColorBase.uasset View File


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Content/Capitality/Art/S_Block.uasset View File


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Content/Capitality/Art/S_ControlPanel.fbx View File


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Content/Capitality/Art/S_ControlPanel.uasset View File


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Content/Capitality/Art/S_FloorTile.uasset View File


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Content/Capitality/Art/S_Prop.fbx View File


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Content/Capitality/Art/S_Prop.uasset View File


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Content/Capitality/Audio/ATT_VeryLog.uasset View File


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Content/Capitality/Audio/Color/A_Color.uasset View File


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Content/Capitality/Audio/Color/A_Color.wav View File


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Content/Capitality/Audio/Enlarge/A_Enlarge.uasset View File


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Content/Capitality/Audio/Enlarge/A_Enlarge.wav View File


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Content/Capitality/Audio/Impact/A_Impact.uasset View File


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Content/Capitality/Audio/Impact/A_Impact_01.uasset View File


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Content/Capitality/Audio/Impact/A_Impact_01.wav View File


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Content/Capitality/Audio/Impact/A_Impact_02.uasset View File


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Content/Capitality/Audio/Impact/A_Impact_02.wav View File


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Content/Capitality/Audio/Impact/A_Impact_03.uasset View File


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Content/Capitality/Audio/Impact/A_Impact_03.wav View File


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Content/Capitality/Audio/Impact/A_Impact_04.uasset View File


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Content/Capitality/Audio/Impact/A_Impact_04.wav View File


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Content/Capitality/Audio/Impact/A_Impact_05.uasset View File


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Content/Capitality/Audio/Impact/A_Impact_05.wav View File


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Content/Capitality/Audio/Impact/A_Impact_06.uasset View File


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Content/Capitality/Audio/Impact/A_Impact_07.uasset View File


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Content/Capitality/Audio/Impact/A_Impact_07.wav View File


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Content/Capitality/Audio/Impact/A_Impact_08.wav View File


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Content/Capitality/Audio/Impact/A_Impact_09.wav View File


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Content/Capitality/Audio/Machinery/A_Machinery.uasset View File


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Content/Capitality/Audio/Machinery/A_Machinery_01.uasset View File


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Content/Capitality/Audio/Machinery/A_Machinery_01.wav View File


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Content/Capitality/Audio/Machinery/A_Machinery_02.uasset View File


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Content/Capitality/Audio/Machinery/A_Machinery_02.wav View File


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Content/Capitality/Audio/Machinery/A_Machinery_03.uasset View File


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Content/Capitality/Audio/Machinery/A_Machinery_03.wav View File


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Content/Capitality/Audio/Machinery/A_Machinery_04.uasset View File


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Content/Capitality/Audio/Machinery/A_Machinery_04.wav View File


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Content/Capitality/Audio/Machinery/A_Machinery_05.uasset View File


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Content/Capitality/Audio/Machinery/A_Machinery_05.wav View File


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Content/Capitality/Audio/Machinery/A_Machinery_06.uasset View File


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Content/Capitality/Audio/Machinery/A_Machinery_06.wav View File


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Content/Capitality/Audio/Machinery/A_Machinery_07.uasset View File


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Content/Capitality/Audio/Machinery/A_Machinery_07.wav View File


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Content/Capitality/Audio/Sink/A_Sink.uasset View File


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Content/Capitality/Audio/Sink/A_Sink.wav View File


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Content/Capitality/Audio/Smallify/A_Smallify.uasset View File


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Content/Capitality/Audio/Smallify/A_Smallify.wav View File


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Content/Capitality/Blueprints/BP_Block.uasset View File


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Content/Capitality/Blueprints/BP_Block_Bumper.uasset View File


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Content/Capitality/Blueprints/BP_Block_Colorer.uasset View File


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Content/Capitality/Blueprints/BP_Block_Conveyor.uasset View File


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Content/Capitality/Blueprints/BP_Block_Downscaler.uasset View File


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Content/Capitality/Blueprints/BP_Block_FactoryController.uasset View File


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Content/Capitality/Blueprints/BP_Block_Sink.uasset View File


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Content/Capitality/Blueprints/BP_Block_Source.uasset View File


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Content/Capitality/Blueprints/BP_Block_Template.uasset View File


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Content/Capitality/Blueprints/BP_Block_Upscaler.uasset View File


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Content/Capitality/Blueprints/BP_Button_BlockControl.uasset View File


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Content/Capitality/Blueprints/BP_Button_ControlPanel.uasset View File


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Content/Capitality/Blueprints/BP_Button_FactoryControl.uasset View File


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Content/Capitality/Blueprints/BP_Factory.uasset View File


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Content/Capitality/Blueprints/BP_FactoryTile.uasset View File


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Content/Capitality/Blueprints/BP_Prop.uasset View File


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Content/Capitality/Blueprints/EBlockControlMode.uasset View File


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Content/Capitality/Blueprints/EFactoryControlMode.uasset View File


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Content/Capitality/Maps/FactoryMap.umap View File


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Content/VRUUM/Blueprints/BPI_Interactible.uasset View File


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Content/VRUUM/Blueprints/BP_Button.uasset View File


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Content/VRUUM/Blueprints/BP_GamemodeVR.uasset View File


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Content/VRUUM/Blueprints/BP_HandVR.uasset View File


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Content/VRUUM/Blueprints/BP_PawnVR_Flat.uasset View File


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Content/VRUUM/Blueprints/BP_Pickupable.uasset View File


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Content/VRUUM/UI/WBP_FlatscreenHUD.uasset View File


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Raws/ButtonConveyor.blend View File


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Raws/ControlPanel.blend View File


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Raws/FlyingControlPanel.blend View File


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Raws/Prop.blend View File


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