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  1. [/Script/EngineSettings.GeneralProjectSettings]
  2. bStartInVR=True
  3. ProjectName=Capitality
  4. CopyrightNotice=Copyright (C) 2017 Jens Pitkanen
  5. LicensingTerms=CC-BY-SA 4.0
  6. [/Script/UnrealEd.ProjectPackagingSettings]
  7. Build=IfProjectHasCode
  8. BuildConfiguration=PPBC_Shipping
  9. StagingDirectory=(Path="C:/Users/jens/Documents/Unreal Projects/CapitalityBuild")
  10. FullRebuild=False
  11. ForDistribution=True
  12. IncludeDebugFiles=False
  13. BlueprintNativizationMethod=Disabled
  14. bIncludeNativizedAssetsInProjectGeneration=False
  15. UsePakFile=True
  16. bGenerateChunks=False
  17. bGenerateNoChunks=False
  18. bChunkHardReferencesOnly=False
  19. bBuildHttpChunkInstallData=False
  20. HttpChunkInstallDataDirectory=(Path="")
  21. HttpChunkInstallDataVersion=
  22. IncludePrerequisites=True
  23. IncludeAppLocalPrerequisites=False
  24. bShareMaterialShaderCode=False
  25. bSharedMaterialNativeLibraries=False
  26. ApplocalPrerequisitesDirectory=(Path="")
  27. IncludeCrashReporter=False
  28. InternationalizationPreset=English
  29. -CulturesToStage=en
  30. +CulturesToStage=en
  31. bCookAll=False
  32. bCookMapsOnly=False
  33. bCompressed=True
  34. bEncryptIniFiles=False
  35. bEncryptPakIndex=False
  36. bSkipEditorContent=False
  37. +MapsToCook=(FilePath="/Game/Capitality/Maps/FactoryMap")
  38. bNativizeBlueprintAssets=False
  39. bNativizeOnlySelectedBlueprints=False