A hardware-accelerated 2D sprite renderer.
Just my emacs configuration, for convenience purposes. It's all copypasted from somewhere and probably breaks itself multiple times.
Simple, minimal-dependency HTTP client.
The repository for my personal CV/hub site, neon.moe.
My server catalogue
My tech blog
Tool for writing down metadata, and a project for trying out Go
Archive of every game I've released (except the ones lost to time when this was created in 2018)
A classic roguelike set in a classic roguelike setting.
A small flappy bird clone I made in an evening. Pygame is pretty cool!
Some shell scripts to build a raylib game.
Explore floating-point errors and metro tunnels in one trip.
A VR world painting experience inspired by the short film Shelter.
Sandcastle simulation/generation toy, implemented in Unity ECS.