My tech blog
Just my emacs configuration, for convenience purposes. It's all copypasted from somewhere and probably breaks itself multiple times.
Archive of every game I've released (except the ones lost to time when this was created in 2018)
A classic roguelike set in a classic roguelike setting.
A hardware-accelerated 2D sprite renderer.
Simple, minimal-dependency HTTP client.
The repository for my personal CV/hub site, neon.moe.
A small flappy bird clone I made in an evening. Pygame is pretty cool!
Some shell scripts to build a raylib game.
Explore floating-point errors and metro tunnels in one trip.
A VR world painting experience inspired by the short film Shelter.
Sandcastle simulation/generation toy, implemented in Unity ECS.
My server catalogue
A gravestone for my old Mastodon instance.