Jens Pitkänen neon
fae
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A hardware-accelerated 2D sprite renderer.

Geupdate 3 weken geleden

Just my emacs configuration, for convenience purposes. It's all copypasted from somewhere and probably breaks itself multiple times.

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Simple, minimal-dependency HTTP client.

Geupdate 1 maand geleden

The repository for my personal CV/hub site, neon.moe.

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My server catalogue

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blog
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My tech blog

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Tool for writing down metadata, and a project for trying out Go

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Archive of every game I've released (except the ones lost to time when this was created in 2018)

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A classic roguelike set in a classic roguelike setting.

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A small flappy bird clone I made in an evening. Pygame is pretty cool!

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Some shell scripts to build a raylib game.

Geupdate 1 jaar geleden

Explore floating-point errors and metro tunnels in one trip.

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A VR world painting experience inspired by the short film Shelter.

Geupdate 1 jaar geleden

Sandcastle simulation/generation toy, implemented in Unity ECS.

Geupdate 1 jaar geleden