Jens Pitkänen neon

Traditional roguelike set in a sci-fi setting, made for 7DRLx17.

Updated 4 weeks ago

A crate for drawing text with SDL2 using fontdue for rasterization.

Updated 1 month ago

book-packer
Rust 0 0

A short Rust program that packs book textures for a specific set of book UVs.

Updated 1 month ago

nemini
C 0 0

A (work-in-progress) Gemini client written in C with SDL2 and the stb libraries, for Linux and MS Windows.

Updated 4 months ago

A classic roguelike set in a classic roguelike setting.

Updated 1 year ago

flappy
Python 0 0

A small flappy bird clone I made in an evening. Pygame is pretty cool!

Updated 1 year ago

A gravestone for my old Mastodon instance.

Updated 2 years ago

blog
JavaScript 0 0

My tech blog

Updated 5 months ago

metro
C 0 0

Explore floating-point errors and metro tunnels in one trip.

Updated 2 years ago

servers
CSS 0 0

My server catalogue

Updated 9 months ago

Neon Fishing is a first person fisher game, set in a neon sci-fi ocean scenery.

Updated 2 years ago

sandcastles
Unity3D Asset 0 0

Sandcastle simulation/generation toy, implemented in Unity ECS.

Updated 2 years ago

A VR world painting experience inspired by the short film Shelter.

Updated 2 years ago

the-higgs-gun
Unity3D Asset 0 0

Abstract 3D puzzle fps

Updated 2 years ago

stperf
Rust 0 0

Simple profiling utility for single-threaded applications

Updated 2 years ago