Jens Pitkänen neon
i3
0 0

My ~/.config/i3 directory.

Updated 1 week ago

archive
HTML 0 0

Archive of every game I've released (except the ones lost to time when this was created in 2018)

Updated 1 month ago

Traditional roguelike set in a sci-fi setting, made for 7DRLx17.

Updated 1 month ago

A crate for drawing text with SDL2 using fontdue for rasterization.

Updated 1 month ago

book-packer
Rust 0 0

A short Rust program that packs book textures for a specific set of book UVs.

Updated 2 months ago

minreq
Rust 0 0

Simple, minimal-dependency HTTP client.

Updated 2 months ago

neon.moe
HTML 0 0

The repository for my personal CV/hub site, neon.moe.

Updated 5 months ago

nemini
C 0 0

A (work-in-progress) Gemini client written in C with SDL2 and the stb libraries, for Linux and MS Windows.

Updated 5 months ago

blog
JavaScript 0 0

My tech blog

Updated 5 months ago

.emacs.d
Emacs Lisp 0 0

Just my emacs configuration, for convenience purposes. It's all copypasted from somewhere and probably breaks itself multiple times.

Updated 7 months ago

fae
Rust 0 0

A hardware-accelerated 2D sprite renderer.

Updated 8 months ago

servers
CSS 0 0

My server catalogue

Updated 9 months ago

Tool for writing down metadata, and a project for trying out Go

Updated 12 months ago

A classic roguelike set in a classic roguelike setting.

Updated 1 year ago

flappy
Python 0 0

A small flappy bird clone I made in an evening. Pygame is pretty cool!

Updated 1 year ago