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2026-03-07 17:00:08 +02:00
.gitea/workflows Add Godot project, cover, icon, CI stuff 2026-02-28 17:29:22 +02:00
addons/dialogue_manager Implement dialogues and skill checks 2026-03-02 01:20:24 +02:00
builds Add Godot project, cover, icon, CI stuff 2026-02-28 17:29:22 +02:00
components Make skill checks more readable 2026-03-07 16:56:13 +02:00
icons Add character sheet and dialogue UI, placeholder icons, perk descriptions 2026-03-01 19:34:15 +02:00
media Update cover 2026-03-07 17:00:08 +02:00
tables Fix scaling and sidebar on mobile, make UI all around nicer 2026-03-03 01:17:40 +02:00
theme Add various parts in an attempt to finish the game 2026-03-07 16:43:12 +02:00
toplevels Add various parts in an attempt to finish the game 2026-03-07 16:43:12 +02:00
.editorconfig Add Godot project, cover, icon, CI stuff 2026-02-28 17:29:22 +02:00
.gitattributes Add Godot project, cover, icon, CI stuff 2026-02-28 17:29:22 +02:00
.gitignore Add Godot project, cover, icon, CI stuff 2026-02-28 17:29:22 +02:00
export_presets.cfg Add Godot project, cover, icon, CI stuff 2026-02-28 17:29:22 +02:00
project.godot Add various parts in an attempt to finish the game 2026-03-07 16:43:12 +02:00
README.md Add various parts in an attempt to finish the game 2026-03-07 16:43:12 +02:00

Cosmoranger

An entry to 7DRL 2026.

Pre-jam development and dependencies

  • Design:
    • A list of ideas collected over the preceding week
    • A list of more concrete "todo" entries based on those ideas
  • Pre-existing art:
    • Cover image, used as loading screen art and cropped to be used as the icon.
      • The idea is to replace it and then update this part, but in case I don't get around to it, it's "pre-existing art".
  • External game engine: Godot 4.6.1
  • External libraries:
    • Dialogue Manager 3.10.1 (addon for Godot, for writing and implementing interactive stuff and talking with some characters)
  • Fonts: