Simple, minimal-dependency HTTP client.

Updated 5 days ago

My server catalogue

Updated 3 weeks ago

A Rust library for creating virtual realities. Uses OpenXR and Vulkan.

Updated 4 weeks ago

Archive of every game I've released (except the ones lost to time when this was created in 2018)

Updated 4 weeks ago

neon / .emacs.d
Emacs Lisp 0 0

Just my emacs configuration, for convenience purposes. It's all copypasted from somewhere and probably breaks itself multiple times.

Updated 1 month ago

Entry to Ludum Dare 48. Yes, as in the 48th one, not LD48.

Updated 1 month ago

The source assets for the metal-miner repository. Needed only for dev.

Updated 1 month ago

neon / blog
JavaScript 0 0

My tech blog

Updated 1 month ago

My ~/.config/i3 directory.

Updated 2 months ago

Traditional roguelike set in a sci-fi setting, made for 7DRLx17.

Updated 3 months ago

A crate for drawing text with SDL2 using fontdue for rasterization.

Updated 3 months ago

A short Rust program that packs book textures for a specific set of book UVs.

Updated 4 months ago

The repository for my personal CV/hub site, neon.moe.

Updated 7 months ago

A (work-in-progress) Gemini client written in C with SDL2 and the stb libraries, for Linux and MS Windows.

Updated 7 months ago

neon / fae
Rust 0 0

A hardware-accelerated 2D sprite renderer.

Updated 10 months ago

Tool for writing down metadata, and a project for trying out Go

Updated 1 year ago

A classic roguelike set in a classic roguelike setting.

Updated 1 year ago

neon / flappy
Python 0 0

A small flappy bird clone I made in an evening. Pygame is pretty cool!

Updated 2 years ago

Some shell scripts to build a raylib game.

Updated 2 years ago

Explore floating-point errors and metro tunnels in one trip.

Updated 2 years ago