|Jens Pitkänen a5dd86a50a||2 months ago|
|src||2 months ago|
|.gitignore||3 months ago|
|Cargo.lock||3 months ago|
|Cargo.toml||3 months ago|
|README.md||3 months ago|
Viewless is a project to write a virtual reality renderer in Rust, using OpenXR and Vulkan.
It would be neat if VR programs were debuggable in VR, or at least encouraged in-VR development to some degree. In an attempt to achieve this, the first major goal of the project is to get Dear ImGui and puffin visible and usable with the headset and controllers. So it should get rendered in the 3D world, and I should be able to interact with the GUI using my VR controllers.
This is also my first attempt at writing a Vulkan renderer, as well as using OpenXR. I'm familiar with VR development on a higher level (Unity), and I have a a general understanding of graphics programming (e.g. fae), which give me the (probably unfounded) confidence to have a go at this.