No description
- Shell 53.7%
- Rust 28.1%
- Batchfile 18.2%
| .gitea/workflows | ||
| builds | ||
| engine-extension | ||
| game-project | ||
| README.md | ||
This repository contains a basic Godot project with a GDExtension written in Rust, made to be easy to fork off of to start new Godot projects.
Features:
- Rust GDExtension ready to use.
- CI builds with upload-artifact for downloading a web/linux/windows build for
any commit.
- Required Godot versions should be updated in
.gitea/workflows/build.yamlandbuilds/build-windows.batas needed (and updated on the runners to match).
- Required Godot versions should be updated in
- CI uploads to itch.io for tagged commits, using the tag as the "version
number" on the itch side.
- The
webchannel needs to manually be set to "This file will be played in the browser" and the "Kind of project" needs to be set as "HTML". - The workflow should be updated to have the correct username and project name
for the
butlercalls in.gitea/workflows/build.yaml.
- The
- To find all the places to replace "game-project" with the name of the game at,
use:
rg '[Gg]ame.[Pp]roject'